Short Descrption: Trojan Battles is a multiplayer FPS game developed in Unity3D. The game includes all the basic elements of A FPS, including multiple maps, different kinds of weapons (Sniper, Gun, Machine Gun, Rocket Launcher, Shotgun). Players have the ability to aim and shoot at specific limbs of the other players (head, arms, legs) and try to kill them. The game also includes a set of aimbots likes target locking, auto-miss and auto-switch flags, etc, which each player can enable in-game. Finally it includes a detailed logged system with information about the aiming and moving information, weapon types, shot distance, hit areas, etc. Based on the logged information the data is used in order to research different cheat detection algorithms.
Role: Lead Programer
Development Platform: Unity3D
Development Time: Aug 2012 - present