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Shih-Chia Scott Huang

Game Developer & Software Engineer


The Cold Winter

Role: Director / Designer / Software Engineer

Platform: PC
Language: Action Script
Technology: Adobe Flash CS 5
Development: 10 weeks (In Progress)
Team: 4 members

Description: 2D Platformer in Flash, based on the Fable - The Ant and the Grasshopper. Management of “play and work” to collect enough food before winter comes

Art designed by Rinki


 


 

The Bridge

Role: Software Engineer / Audio Engineer
Platform: PC
Language: C#
Technology: XNA
Development: 7 Months (In Progress)
Team: 12 members

Description: Spaceship game with Voice Control and dynamic mission generator, written in XNA



 


 

Dangerous Waters

Role: Software Engineer for 3D Models Loading / XNA Network Connection Programming

Platform: PC
Language: C#
Technology: XNA
Development: 12 weeks
Team: 4 members

Description: Simulation Training game (cooperated with US Navy) for modern piracy in Somalia, written in XNA

 


 

Rain Dance

Role: Software Engineer for Animation Blender, Character Physics, and Game-Pad Controlling

Platform: PC, XBox Console
Language: C++
Technology: OGRE 3D Graphics Engine
Development: 6 weeks
Team: 6 members

Description: 3D Platformer written with ORGE 3D Rendering Engine





 


 

FowlPlay

Role: Making 3D Models

Platform: PC
Technology: Maya
Development: 9 weeks
Team: 4

Description: Controlling a pigeon flying in 3D cartoon-style environment

 

Website: http://www.electronic-heartbeat.com/fowlplay.html


 

Galaxy Warriors

Role: Designer / Developer

Platform: PC
Language: Game Maker script
Technology: Game Maker
Development: 4 days
Team: Solo

Description:

 


 

Dynasty Fighter

Role: Designer / Developer

Platform: PC
Language: Game Maker script
Technology: Game Maker
Development: 3 days
Team: Solo

Description:

 


 

FAA

Technology: Java
Development: 14 Weeks
Team: 10 members

Description: Worked on a inter-class project (featuring concurrency) in which our group did the full design including the graphic user interface (gui). The GUI was given to a younger class to implement. Our group did the back-end implementation and mentored the younger students doing the GUI. We managed the integration. The teams used eXtreme Programming principles to manage the software engineer





 


 

Graphics

Technology: Maya

 

 


 

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