Nick Alexander
Game Designer & Producer, Filmmaker
University of Southern California
Expected Graduation: May 2009
Major in Cinema-Television - USC School of Cinematic Arts
Minor in Video Game Design and Management - Viterbi School of Engineering
(630) 862-4901
nicholaa [at] usc [dot] edu
Completed Projects
- 2009 -
| Dragon Age: Origins “A Hero” Trailer April Fool’s Day 2009 Video Position: Production Sound Electronic Arts |
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- 2008 -
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Solitude 5.1 Surround Mix for 16mm Narrative Short Film (12 min) Position: Sound Designer (Production, Post-Production) Summary: The last man to survive an epidemic in Post-Apocalyptic Los Angeles happens upon a female companion android who slowly takes on the persona of his dead wife. He is torn between living in a memory and moving on. Skills applied: Boom operation, production mixing, Protools USC School of Cinematic Arts Professor: Don Hall |
- 2007 -
| The Book of Kiddo 16mm Narrative Short Film (6 min, Color) Positions: Cinematographer, Editor Summary: “God can be found in anything, if you dig deep enough to find Him.” When Kiddo, a mentally challenged adult, takes his father’s advice literally, he makes a terrible mistake and must find a way to win back his father’s love. Skills applied: Producing, Avid Media Composer, cinematic lighting, cinematic camera USC School of Cinematic Arts Professors: David Maquiling, Robert Ballo, John Ferraro |
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The Junkie 16mm Narrative Short Film (6 min, Color) Positions: Writer, Director, Sound Designer Summary:When one woman’s coffee adiction gets out of control, she estranges her daughter and falls into a downward spiral of depression and violence. It’s a typical day. Skills applied: Protools, directing actors, comedic timing, story structure USC School of Cinematic Arts Professors: David Maquiling, Robert Ballo, John Ferraro |
[top | projects | work exp | in dev]
| An Interview with Greg Slider 16mm Documentary Short Film (8 min) Positions: Writer, Director, Cinematographer, Sound Designer Summary: Former Argentine basketball star Greg Slider has fallen on hard times, but retained his love for his family and his positive outlook. In this documentary, he tells his unique story. Skills applied: Final Cut Pro, Motion, Photoshop USC School of Cinematic Arts Professors: Gary Goldsmith, Tony Cucchiari |
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Fighting Blind 16mm Narrative Short Film (9 min) Positions: Writer, Director, Cinematographer, Sound Designer Summary: A blind cellist regains his sight after his father makes the ultimate sacrifice. Now he must decide how to use his gift. Skills applied: Final Cut Pro, story structure, cinematic lighting, cinematic camera USC School of Cinematic Arts Professors: Gary Goldsmith, Tony Cucchiari |
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Work Experience
| Fun Little Movies May 2008 - Present Internet & Mobile Video Production & Distribution Company Positions: Director of Operations; Webmaster; Graphics Animator Skills applied: |
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Babelgum Feb 2009 - Present Internet & Mobile Video Distribution Company Positions: Content Tech Responsibilities: |
Trojan Vision Television July 2006 - Present Positions: Producer (Platforum Debate Show), Editor, Graphics Animator Clients for editing & graphics:
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Nijiwango Studios Inc. Oct 2004 - Jan 2006 Video Production Company Positions: Founder, CEO Clients: British Petroleum Illinois Arts Council & Midwest Young Artists Consortium for Educational Change Saint Charles North High School Volleyball Boosters Experience Gained: working with clients to complete projects |
| USC School of Cinematic Arts Jan 2006 - May 2006 Position: Office Assistant Experience Gained: Represented the School of Cinematic Arts to partners & students, prepared student applications for admissions committee, supported counselors, performed information management |
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Polaris String Quartet Oct 2004 - Jan 2006 Position: Founding Member, Cellist Performed for weddings, birthdays, hospitals, parties, concerts, stores, coffee shops, talent shows, ceremonies, dinners, receptions, art shows, fund-raisers, a short film soundtrack, and other events, both paid and non-profit |
[top | projects | work exp | in dev]
In Development
iPhone Game (iPhone SDK) Positions: Designer Genre: Real time strategy / RPG Stage: Production - Proof of Concept USC Viterbi School of Engineering - iPhone Development Class Professor: Trina Gregory |
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3D Level (Roboblitz Mod, Unreal 3) Positions: Level Designer Description: Zero gravity / freefall level uniquely utilizes physics-based controls Stage: Production Professor: Tarik Soliman ![]() |
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PC Game: “Hunter:Gatherer” (Roboblitz Mod) Positions: Designer, Producer Description: 3D Space Shooter Stage: Preproduction Independent Game Mod |
Essays & Feature Documentary
Subject: Respect for Children from Parents & Educators
Positions: Writer, Director
Stage: Research & Writing (Preproduction)
Subject: Respect for Children from Parents & Educators
Positions: Writer, Director
Stage: Research & Writing (Preproduction)
[top | projects | work exp | in dev]
Copyright © 2009 Nick Alexander. All rights reserved.




















