A cricket field is a roughly elliptical field of
flat grass, ranging in size from about 90 to 150 metres
(100-160 yards) across, bounded by an obvious fence or other
marker. There is no fixed size or shape for the field,
although large deviations from a low-eccentricity ellipse
are discouraged. In the centre of the field, and usually
aligned along the long axis of the ellipse, is the pitch
, a carefully prepared rectangle of closely mown and
rolled grass over hard packed earth.
The Play
The order in which the
teams bat is determined by a coin toss. The captain of the
side winning the toss may elect to bat or field first.
All eleven players of the
fielding team go out to field, two players of the batting
team go out to bat. The remainder of the batting team wait
off the field for their turn to bat. Each batsman wears
protective gear and carries a cricket bat.
The game progresses by the
bowling of balls. The sequence of events which
constitutes a ball follows:
The fielding team
disperses around the field, to positions designed to stop
runs being scored or to get batsmen out. One fielder is the
bowler. He takes the ball and stands some distance
behind one of the wickets (i.e. away from the pitch).
Another fielder is the wicket-keeper, who wears a
pair of webbed gloves designed for catching the ball and
protective pads covering the shins. He squats behind the
opposite wicket. The rest of the fielders have no special
equipment - gloves to assist catching the ball are not
allowed to anyone but the wicket-keeper.
One batsman stands behind
each popping crease, near a wicket. The batsman farthest
from the bowler is the striker, the other is the
non-striker. The striker batsman stands with his bat
held down in front of the wicket, ready to hit the ball,
which will be bowled from the other end of the pitch. The
batsman usually rests the lower end of the bat on the pitch
and then taps the bat on the pitch a few times as
``warm-up'' backswings.
The non-striker simply
stands behind the other popping crease, waiting to run if
necessary. The bowler takes a run-up from behind the
non-striker's wicket. He passes to one side of the wicket,
and when he reaches the non-striker's popping crease he
bowls the ball towards the striker, usually bouncing the
ball once on the pitch before it reaches the striker. (The
bowling action will be described in detail later.)
The striker may then
attempt to hit the ball with his bat. If he misses it, the
wicket-keeper will catch it and the ball is completed. If he
hits it, the two batsmen may score runs (described later).
When the runs are completed, the ball is also considered
completed. The ball is considered to be in play from the
moment the bowler begins his run-up. It remains in play
until any of several conditions occur (two common ones were
just described), after which it is called dead. The
ball is also dead if it lodges in the striker's clothing or
equipment. Once the ball is dead, it is returned to the
bowler for the next delivery (another name for the
bowling of a ball). Between deliveries, the batsmen may
leave their creases and confer with each other.
When one bowler has
completed six balls, that constitutes an over. A
different member of the fielding team is given the ball and
bowls the next over - from the opposite end of the pitch.
The batsmen do not change ends, so the roles of striker and
non-striker swap after each over. Any member of the fielding
team may bowl, so long as no bowler delivers two consecutive
overs. Once a bowler begins an over, he must complete it,
unless injured or suspended during the over.
Another possibility during
a ball is that a batsman may get out. There are ten
different methods of being out - these will be described in
detail later. If a batsman gets out, the ball is dead
immediately, so it is impossible to get the other batsman
out during the same ball. The out batsman leaves the field,
and the next batsman in the team comes in to bat. The not
out batsman remains on the field. The order in which
batsmen come in to bat in an innings is not fixed. The
batting order may be changed by the team captain at any
time, and the order does not have to be the same in each
innings.
When ten batsmen are out,
no new batsmen remain to come in, and the innings is
completed with one batsman remaining not out. The roles of
the teams then swap, and the team which fielded first gets
to bat through an innings. When both teams have completed
the agreed number of innings, the team which has scored the
most runs wins.
Whenever a batsman hits
the ball during a delivery, he may score runs. A run is
scored by the batsmen running between the popping creases,
crossing over midway between them. When they both reach the
opposite crease, one run is scored, and they may return for
another run immediately. The fielding side attempts to
prevent runs being scored by threatening to run out
one of the batsmen.
If the batsmen are
attempting to take runs, and a fielder gathers the ball and
hits a wicket with it, dislodging one or both bails, while
no batsman is behind that wicket's popping crease, then the
nearest batsman is run out. Specifically, the batsman must
have some part of his body or his bat (provided he is
holding it) grounded behind (not on) the crease.
The batsmen carry their
bats as they run, and turning for another run is
accomplished by touching the ground beyond the crease with
an outstretched bat. The batsmen do not have to run at any
time they think it is unsafe - it is common to hit the ball
and elect not to run.
If the batsmen run one or
three (or five! rare, but possible), then they have swapped
ends and their striker/non-striker roles are reversed for
the next ball (unless the ball just completed is the end of
an over).
In addition to scoring
runs like this, if a batsman hits the ball so that it
reaches the boundary fence, he scores four runs, without
needing to actually run them. If a batsman hits the ball
over the boundary on the full, he scores six runs. If a four
or six is scored, the ball is completed and the batsmen
cannot be run out. If a spectator encroaches on to the field
and touches the ball, it is considered to have reached the
boundary. If a fielder gathers the ball, but then steps
outside or touches the boundary while still holding the
ball, four runs are scored. If a fielder catches the ball on
the full and, either during or immediately after the catch,
steps outside or touches the boundary, six runs are scored.
If, while running multiple
runs, a batsman does not touch the ground beyond the popping
crease before he returns for the next run, then the umpire
at that end will signal one short, and the number of
runs scored is reduced by one.