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RESEARCH INTEREST
- Game Theory
- Multiagent Systems
- Machine Learning
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PUBLICATIONS
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"Moral Values from Simple Game Play",
Eunkyung Kim,
Ravi Iyer, Jesse Graham, Yu-Han Chang and Rajiv Maheswaran,
The 2013 International Conference on Social Computing, Behavioral-Cultural Modeling, & Prediction
(SBP'13),
Apr 2013.
[PDF]
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"Adaptive Negotiating Agents in Dynamic Games: Outperforming Human Behavior in Diverse Societies",
Eunkyung Kim,
Luyan Chi, Yu Ning, Yu-Han Chang and Rajiv Maheswaran,
The Eleventh International Conference on Autonomous Agents and Multiagent Systems
(AAMAS'12),
Jun 2012. (short paper)
[PDF]
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"Dynamics of Social Interactions in a Network Game",
Eunkyung Kim,
Luyan Chi, Yu-Han Chang and Rajiv Maheswaran,
The Third IEEE International Conference on Social Computing
(SocialCom'11),
Oct 2011.
[PDF]
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PROJECT
- MICE (Modeling Interaction in Cooperative-competitive Environments)
This project seeks to create data-driven, population-specific models of human behavior by learning these models from large amounts of detailed game data collected from multi-player online games such as the Social Ultimatum Game. Combining statistical machine learning methods with large-scale behavioral data sources will enable the creation of a new class of well-grounded, belief-based probabilistic human behavior models.
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SKILLS
- Languages : Java, SQL, C, C++, Pro*C, UNIX Shell, Matlab, LaTeX and HTML
- Operating System: Unix, Linux, Mac and Windows
- Database System: Oracle DBMS
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Last updated: Jan. 29, 2013
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