USC
University of Southern California

Skip to: site menu | section menu | main content

CS-538 Human Performance Engineering

Spring 2008
Currently viewing: CS:538 »Home» Syllabus

CSCI - 538: Syllabus

Gravatar example

This syllabus should be used as a reference / indication of the course contents, and by no means should be considered as set in stone. We will be constantly modifying the contents of this based on suggestions and feedbacks we get through the semester.

 

 

 

 

Syllabus

(Schedule adjustments will be made weekly)

 

Week 1: 01-15-08
Introduction                
     Course Overview
     Research Sources

Human Performance Engineering (HPE) Overview
     Life-Cycle
     Relationship to development process
     Definitions  
     Examples     

Readings:
Wickens, Chapt. 1 (Intro. To Human Factors), pp. 1-17.

Assignments:
- Complete first night survey in class by 1-15-08.
- Form Teams of 3. Provide team names to T.A. by 1-29-08.
- Begin searching for technical article to present to class (individual assignment). Sign up for presentation topics and dates with T.A. by 1-29-08.

 

Week 2: 01-22-08
Note: Prof. Jacobs may need to cancel this class session due to a schedule conflict. An announcement will be posted on the DEN web site if that is the case.

Device Dependence
     Rules for workstation vs. hand-held technologies vs.
          immersive environments
     Guidelines
     New technologies
     Examples

Readings:
Wickens, Chapt. 8 (Displays) and Chapt. 9 (Control) 

 

Week 3: 01-29-08
HPE Requirements
     Requirements Analysis
     HPE Goals
     Human Factors
     Acceptable performance
     Research Methods

[Note: Everyone is now in a 3-person team]

Readings:
Wickens, Chapt. 2 (Research Methods), pp. 10-29.

Individual student paper presentations

Assignment:
- Complete usability analysis of existing system (team assignment) by 2-5-08.

 

Week 4: 02-05-08
Interface Analysis          
     Task Analysis
     User Characteristics Analysis
     Task Allocation to Human vs. Computer
     (User) Workload Analysis
     User Interface Design Model
     Work

Readings:
Wickens, Chapt. 10 (Engineering Anthropometry), Chapt. 11 (Biomechanics), Chapt. 12 (Physiology), and Chapt. 13 (Workload), pp. 243-350.

Individual student paper presentations

Assignment:
- Complete game usability analysis (team assignment) by 2-12-08.

 

Week 5: 02-12-08
The Senses
     Perception
     Sensing
     Stimuli
     Human Limits and differences
     Sensory Overload
Memory
     Short Term
     Long Term

Readings:
Wickens, Chapt. 4 (Visual Sensory Systems) and Chapt. 5 (Auditory, Tactile & Vestibular Systems), pp. 38-119.

Individual student paper presentations

Assignment:
- Complete games demo video review (team assignment) by 2-19-08.

 

Week 6: 02-19-08
Visual Aspects
     Visual Design
Evaluation methods
     Usability
     Human performance testing
    
Readings:
Wickens, Chapt. 15 (Human Computer Interaction) 

Individual student paper presentations

Assignment:
- Complete Game Re-design Team Project Assignment 1 (product selection and class project plan) by 2-26-08

 

Week 7: 02-26-08
     Tools & techniques

Readings:
Instructor supplied materials.

Individual student paper presentations

Assignment:
- Complete Game Re-design Team Project Assignment 2 (evaluation) by 3-11-08

 

Week 8: 03-04-08
     Midterm


    
Week 9: 03-11-08
Cognitive processing and performance
     Problem solving
     Decision making
Motivation
     Motivating users for increased performance

Individual student paper presentations

Assignment:
- Complete Game Re-design Team Project Assignment 3 (survey feedback) by 3-25-08

 

Week 10: 03-18-08
     Spring Break

 

Week 11: 03-25-08
HPE and Games

Readings:
Instructor supplied materials.

Individual student paper presentations

 

Week 12: 04-01-08
Special Topics (These topics may be discussed earlier as
     appropriate)

     WWW issues for HPE
     Visualization
     Immersive environments
     Training simulators
     Collaboration with other Departments, e.g. ISE

Assignment:
- Prepare for Game Re-design Team Project presentation by 4-8-08

Readings:
Wickens, Chapt. 6 (Cognition) & Chapt. 7 (Decision Making) 

Individual student paper presentations

 

Week 13: 04-08-08
Present Class Research Project status report (present class project status to fellow students for comment/critique)

Readings:
Instructor supplied materials.

Individual student paper presentations

 

Week 14: 04-15-08
Special Topics (concluded)

Readings:
Instructor supplied materials.

Individual student paper presentations


         
Week 15: 04-22-08
     Semester review

Assignment:
- Prepare for revised Game Re-design Team Project presentation by 4-29-08

Individual student paper presentations

 

Week 16: 04-29-08
     Team Project Presentations

 

Week 17: 05-06-08
     (Study day)

 

Week 18: 05-13-08
     Final examination

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Back to top