Electronic Submission

You will be using a program called "402submit" to submit the code that you write for projects in this class. It will only attempt to detect changes of the following types:

  1. You may (and must) add a file in the Nachos code directory called GROUPNAME, that contains the name and email address of everyone in your project group.
  2. Also in the code directory, you should also create a file called WRITEUP, which contains the project writeup. (This is described in more detail below. It should be plain ASCII (not postscript, dvi, etc). When transfering either of the above text files be sure they are correctly named, i.e. do not have a .txt extension, and that you transfer them in ASCII mode to avode creating files in UNIX filled with ^M's.
  3. You may add .cc and .h files, or modify any such existing files (EXCEPTION: Do not edit any file in the machine directory! Editing a file in the machine directory is equivalent to changing the hardware of your computer)
  4. In the top level code directory, you must update Makefile.common to include the files you have added to the threads directory.

Here are the steps: First, make sure your project is ready to submit! This means:

Once your project is ready to submit:

Assignment # is the project number: use 1 for threads, 2 for user programming, 3 for virtual memory, 4 for networking (distributed NACHOS) assignment

Group # is your group number obtained through the online registration

The -d option lets you display the files that would be submitted. TO ACTUALLY SUBMIT YOUR FILES TO THE 402 ACCOUNT, LEAVE THE -d OFF.

A simple way to ensure that you are not over the 100 file limit is to pipe the output of the submit program when using -d into a temporary file and then remove anything that is not a filename. The number of lines in your temporary file is then the number of files you are trying to submit (excluding directory names, too).

The 402submit program submits your files to csci402.

Slip Days and Late Submissions

You have 6 slip days that are available to your group during the semester. You can use up to 4 of these on any one project. This means that you can submit your project up to a total of four days late without penalty. For example, you can use four slip days on one project and two on another, or some other combination. Slip days are automatically deducted - you do not have to decide to use them.

If you exceed the sixslip days, the penalty is 10% of your score on the project per day late. For example, if you used 4 slip days on project 2 and submitted 3 days late on project 3, that means you used all 6 slip days plus one extra day late. Your project 3 grade will be reduced by 10% of your original score.

 

The Project Writeup

Writing code is not enough to satisfy the requirements of the project. A large part of your grade will come from the writeup. The writeup is submitted electronically along with the rest of your code, as described above. The writeup should be ONLY plain ASCII; we will not bother to open postscript, dvi, MS-word, or other files. YOU MUST FOLLOW THE WRITEUP TEMPLATE AVAILABLE ON THE ASSIGNMENTS LINK TO GET FULL CREDIT ON YOUR WRITEUP.

In the writeup, your job is to convince the grader that you understand the assignment and describe your design. Specifically you should:

Remember, the assignments are usually intentionally under-specified. This means that you are expected not only to implement what we tell you, but come up with your own decisions about the design. Those decisions must be documented in your writeup!