FINAL
PROJECT GUIDELINES Fall Semester, 2001
RELIGION
394
Near
Eastern and Mediterranean Archaeology:
Discovery,
Interpretation and Impact
The research project is
worth 40 % of the course grade.
The student term project
should encompass as much intellectual energy and research and creativity as a
long term paper. However, the project will not be presented as a term paper.
Instead, it will take the form of a 3D modeled building in its immediate
environment presented both as a FormZ model and as an Internet (html) based
series of presentation pages, animations, fly-throughs and other components.
Students will model the
building or complex of buildings based on a close reading of excavation
reports, plans and other research resources. Students will also provide supplementary explanatory
material and a self-critique of design decisions and alternatives.
The homework assignments
help students acquire necessary skills for the successful completion of the
project. This does not mean that a
mere compilation of homework assignments will be a successful, complete project. Students should (1) address each of the
requirements listed below and (2) be as creative as possible in the
presentation of their material, (3) be resourceful in the acquisition of research
materials and resources and (4) be aggressive about seeking help and requesting
books, journals, etc. early in the semester and (5) dynamically assess and
critique all assumptions and decisions of any other archaeologists or authors
whose work students cite and read.
Requirements:
To succeed in this project
students will need frequent access to form·Z including RenderZone. Form Z is available on campus in
computer labs (WPH, KOH, GFS, THH, Clipper Lab in Watt). If you cannot access the on-campus labs
frequently or conveniently I require that you purchase an at-home license copy
of formZ for one semester -- $95. See
Enrique Barajas (740-3602;
ebarajas@usc.edu) in Watt
Hall to order your copy.
See this address for the
USC computer lab hours: http://www.usc.edu/isd/locations/pcc_hours.html
Students are expected to
purchase or download reference materials (manuals), purchase at least three
100MB PC compatible Zip disks, and output materials (color printouts and slides
or plots). Students will also
purchase the course reader which contains supplementary readings.
Students should contact
the technical support person dedicated to this class to resolve questions about
web page use or design, Photoshop and FormZ. Email Jeff Bull to make appointments gobulls123@mindspring.com His office hours are Mondays 6:15-10pm
in the Clipper Lab.
In accord with fair use
guidelines, web content of significant value may be included in your project as
long as you very clearly cite the origin of the material, including the actual
URL from where the material was taken.
Should you display the project publicly in the future, you alone are
responsible for acquiring permissions for public display of any and all
materials on your website. Students must adhere to the university’s
intellectual honesty guidelines and students must always cite their sources
clearly in order to avoid plagiarism.
Minimal components of a
successful semester project:
1 - a fully rendered model
of an ancient reconstructed building at Amarna made in FormZ and submitted as
files and selected printouts.
Views of this model will be created as necessary for the HTML
(Internet-browsable) pages where students will display their project contents.
2 - an HTML
(Internet-browsable) site which displays the models, interpretive materials,
images, research and analysis. Before starting the project, students will
create a “site map” (hand-drawn or on computer) that (a) lists the
names of the files that will be part of the website and (b) graphically shows
what files connect to what other files (c) identifies the filename of the major
image or object on each page (an object may be an animation or a roll-over or
Quicktime movie, etc.)
3 - a design notebook
which documents all design decisions and critical analysis and sources which
inform the creation of the 3D building model. The most convenient way to do
this is either as a Word document or as an HTML (Internet) file.
4 - a map of your building
located within the site of Tell el-Amarna and a summary description of and
introduction to the building, its importance, its functions and your
impressions about the logic of the placement of your building in the city or
city section or neighborhood. Also
note here the communication issues relevant to your building. How far was it from the river, from a
road, from houses, from markets, from sacred or royal or administrative
centers? Is there any significance
to this? Advantages, disadvantages? Is this “normal” for other
Egyptian cities? Are there aspects of religious practice integrated into what
might normally not be considered a “sacred” building?
5 - explanatory material
about the excavation history of your building (who? What institution? when?
multiple campaigns on the building?
Where are the artifacts located now? Other details relevant to understanding
or which create problems for understanding your building?)
6 - Models should have at
least one major area in which students have created a semblance of
“realism” by attending to the artifacts found in the space or to
the wall/column/other architectural elaboration. This may include scanning wall paintings or reliefs onto
walls or it may imply the insertion of recreated artifacts into a space. The goal is that students will
interpret one space or portion of their building adequately enough that a
visitor can get a “feel” of the original space when it was in new
condition.
7 - Create lighting
conditions inside and outside the building so that the effect of night and day,
and the passage of the sun through the building can be seen.
8 - Create static views of
the building (with and without roofs if necessary) to show all the major
functional areas. Identify all
areas with annotations or roll-overs as necessary.
9 - Use static views as illustrations of
the major research issues and design concerns encountered during the project
research. Where there is contest
between two or more opinions (two archaeologists, or the student and one of the
excavators, or student and professor, etc.) present all opinions and their pros
and cons (where feasible) and then make a judgment call based on the evidence.
10 - Include at least one
image map which links the overall building plan to views of the modeled
building. Include interpretive
descriptions with these views.
11 - Include at least one
view of the building in ruins or during excavation and create a mouse-activated
roll-over series from the exact same point of views so that visitors can see a
THEN versus NOW effect (i.e. real condition versus reconstructed condition).
12 - Include at least one
GIF animation series which helps a visitor to better understand your building
or its construction. This may take the form of a dissolve series from ruin to
reconstruction or other kinds of interpretive animation (such as restricted
versus unrestricted temple or domestic spaces, etc. or a series showing your
building through out the day, lit and unlit, or through the year as the
vegetation changes, or with and without its decorative scheme)
13 - Include panoramic and
object QTVR “movies” which give visitors the opportunity to stand
in various parts of your building and “look around” (panoramic
QTVR) and which give visitors the opportunity to pivot your building or some
parts of your model to see it from all sides (object QTVR)
14 - Include at least two
fly-throughs of the building. One of these must demonstrate the real
circulation patterns through and around the building.
15 - Include a
bibliography and acknowledgments page where all your sources are clearly
compiled (in addition to citing material within the pages where the citations
occur). At a minimum, be sure to
acknowledge Professor Karen Kensek, the TA Jeff Bull, the excavators of your
building and of the site presently (Barry Kemp), and the students who have
worked on a similar project before you (if you saw their project - even if you
disregarded everything they did).
16 - Include a summary
encapsulating in a coherent fashion all the major issues confronted during this
research endeavor. Especially pay attention to alternative views which may have
been discarded. Clarify to what
extent the building is wholly a product of archaeological recovery, of interpretation in modern times, or of comparisons with contemporary
Egyptian buildings.
17 - Include a section
wherein you speculate that you are creating a National Geographic or Discovery
Channel documentary or special program on your building or the lives lived in
that building. What would you include?
How would you make this place and time interesting? Where would you turn for additional
materials to fill out the multimedia aspects of such a television special (Be
as specific as possible - do not simply say “I would hire actors”
instead think about how you would formulate their appearance and their activities,
etc.) Would you focus the program on a general topic? Or on a person’s
experience? How would you create a
real basis in archaeological evidence for this dramatic presentation? How would you communicate the authority
of your presentation so that it was both believable and compelling?
ALL STUDENTS AGREE, BY SIGNING UP FOR THIS COURSE, THAT THEIR PAPER OR INFORMATION FROM THEIR PROJECT OR WEBSITE MAY BE PUBLISHED ON THE USC ARC LAB OR THE WSRP WEBSITE.